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full moon (wip)
Posted: Tue Jan 25, 2011 12:15 pm
by tubel
so here is a wip i`m working on from time to time.
i haven`t decided yet what texture i will use for the wall and the floor.
any hints, comments, beers are welcomed

all the modeling was done in cinema4d
Re: full moon (wip)
Posted: Tue Jan 25, 2011 1:46 pm
by dave62
nice girl but a lil strange position of her hands.
is she completely rigged?
keep up
dave
Re: full moon (wip)
Posted: Tue Jan 25, 2011 2:12 pm
by tubel
yep, she`s rigged. that was as close as i could get to reality before the skin was overlapping.
Re: full moon (wip)
Posted: Tue Jan 25, 2011 2:27 pm
by dave62
i like the way how the silhouette is lit on the upside and the "volume" of her is visible on the downside.
maybe you can push that nice effect further playing with the light and tonemapping..
nice model!
polycount? did you start her from scratch poly by poly?
regards dave
Re: full moon (wip)
Posted: Tue Jan 25, 2011 2:48 pm
by yoyoz
I see a black material that you should set to full transparency too

Re: full moon (wip)
Posted: Wed Jan 26, 2011 8:40 am
by tubel
@dave62
well the polycount is 1.2 mil (the hair is the problem)
the woman was exported from poser fully rigged to cinema4d
the hair was the only modeling i`ve done
@yoyoz
sorry for my mistake

that material is gone now.
Re: full moon (wip)
Posted: Wed Jan 26, 2011 2:17 pm
by takuapa125
nice girl & Model