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Emitter + Spline Wrap Problem

Posted: Sun Oct 18, 2015 10:43 pm
by msohler
Hello,

I use an Emitter in combination with a Spline Wrap Deformer. In the the Cinema 4D (R16) viewer everything works fine. Unfortunately the Octane Live Viewer (2.24.1 R3) just shows the emitting particles without being affected by the Spline Wrap.
If I use e.g. a wind effector for changing the direction of the particles it works like it should - the Cinema Viewer and the Octane Live Viewer show the same.

Looking forward for your help.

Re: Emitter + Spline Wrap Problem

Posted: Sun Oct 18, 2015 11:01 pm
by aoktar
It's working as expected. Any idea?

Re: Emitter + Spline Wrap Problem

Posted: Mon Oct 19, 2015 8:38 am
by msohler
The problem is just existing if I use only 1 particle. When I emit 2 or more particles it updates as expected in the Octane Live Viewer. Do you have any idea why?

Re: Emitter + Spline Wrap Problem

Posted: Mon Oct 19, 2015 10:23 am
by aoktar
Update detection problem. It can happens with virtual generator objects(Sphere, Box, etc.. under a emitter, cloner) + complex setups(like here).
I think it's not possible to fix without break something on current system. Otherwise we will loose some other advantages on update detections. Anyway i'm checking.
Solution: Convert your sphere to polygons.

Re: Emitter + Spline Wrap Problem

Posted: Mon Oct 19, 2015 7:33 pm
by msohler
Thanks a lot for your help!