Page 1 of 2

Hair color problem

Posted: Fri Oct 09, 2015 10:54 am
by Imagemaker
Hi all

I'm having an issue with hair color material not displaying right in the picture viewer. Live viewer renders hairs in different color as desired but in picture viewer they get assigned only with one color. Am I missing something here?



R16 2.23.2 R5 win8.1


Any help appreciated

Cheers

Sami

Re: Hair color problem

Posted: Fri Oct 09, 2015 11:55 am
by aoktar
Because, LV assings some random uv if there is not uvmapping. Picture viewer is always correct. See my attached scene. It works well when you have an uv set.

Re: Hair color problem

Posted: Fri Oct 09, 2015 5:39 pm
by Imagemaker
Thanks for a swift answer.
LV assings some random uv if there is not uvmapping
This explains the color jittering for tracer hair in LV. Any way to assign uv's for tracer splines, this actually being my challenge.... Or any other workaround to get tracer splines rendered in different colors

-s

Re: Hair color problem

Posted: Fri Oct 09, 2015 5:55 pm
by aoktar
I'm not master on xparticles. Is there not any ways in tracer to assign some uv mapping?

Re: Hair color problem

Posted: Mon Oct 19, 2015 6:59 am
by Imagemaker
From X-particles support:
you can only assign UVs to xpTrails after meshing and converting them
into geometry. Unfortunately the workflow with Octane Hair is currently
not supported by Otoy as far as we know.
-s

Re: Hair color problem

Posted: Mon Oct 19, 2015 10:09 am
by aoktar
Take a look to features of 2.24.2 TEST2.

Re: Hair color problem

Posted: Tue Oct 20, 2015 7:50 am
by Imagemaker
Awesome, this works!

Thank you very much

-s

Re: Hair color problem

Posted: Fri Apr 08, 2016 4:33 pm
by MichaelYpes
Hey Aoktar

Do you know if this feature will be available in version 3? I came across this very tutorial and I am practising my xparticles and hair but can only use the live viewer as it does not render on my version which is version 2. By the way I love octane and I love the C4D plugin. It has revolutionised my 3D workflow so congrats on a cracking job :)

Re: Hair color problem

Posted: Fri Apr 08, 2016 4:45 pm
by aoktar
MichaelYpes wrote:Hey Aoktar

Do you know if this feature will be available in version 3? I came across this very tutorial and I am practising my xparticles and hair but can only use the live viewer as it does not render on my version which is version 2. By the way I love octane and I love the C4D plugin. It has revolutionised my 3D workflow so congrats on a cracking job :)
It's working on 2.25-R3. Just remove hair effect from render settings. It avoids to capture data

Re: Hair color problem

Posted: Fri Apr 08, 2016 5:27 pm
by MichaelYpes
Great, I have ver 2.24 so I guess need to update. I take it fairly straight forward as I heard somewhere that I have to completely uninstall and reinstall octane? Or is that just for version 3? Thanks in advance :)