Page 1 of 1

uv map front back problem (still)

Posted: Wed Sep 30, 2015 11:53 am
by mrom
Hello,

my post disappeared. weird. again!

Is the problem of not beng able to work with UV front and back textures on objects with no thickness (e.g. book pages) still persistent? What is side textures and where can I find them (in the 2.16 release post side textures were mentioned).

A simple "it still doesnt work" is good for me :)

Thanks!!

Re: uv map front back problem (still)

Posted: Wed Sep 30, 2015 12:03 pm
by aoktar
Everytimes an image will be great. I think we don't support it as i understand that what you mean.

Re: uv map front back problem (still)

Posted: Wed Sep 30, 2015 12:08 pm
by mrom
here is the image. sorry. it is a converted plane with 2 materials on the object, one front, one back
screenshot.2015-09-30.png

Re: uv map front back problem (still)

Posted: Wed Sep 30, 2015 12:15 pm
by aoktar
We just support one material assign to per triangles. But you do it by this way.

Re: uv map front back problem (still)

Posted: Wed Sep 30, 2015 12:43 pm
by mrom
ah, you are a god if it comes to customer service (and programming probably, too)

thank you very very much!