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object id behind refractive glass

Posted: Thu Sep 24, 2015 8:42 pm
by stoiqa
we have encased objects in glass buildings, and I'm trying to get object id`s for the objects.

I disabled the buildings, and got the object id`s, problem is I have a refraction index, and they don't match

If I leave the buildings, then the object Id is not showing up anymore

thoughts? thanks!

Re: object id behind refractive glass

Posted: Thu Sep 24, 2015 8:49 pm
by stratified
The object id info channel doesn't work like this. It will display the first object it hits. It doesn't take refraction into account.

cheers,
Thomas

Re: object id behind refractive glass

Posted: Thu Sep 24, 2015 9:41 pm
by stoiqa
and if I want it to take refraction in to account?

Re: object id behind refractive glass

Posted: Thu Sep 24, 2015 9:43 pm
by abstrax
stoiqa wrote:and if I want it to take refraction in to account?
You can't. You would have to hide the glass.

Re: object id behind refractive glass

Posted: Fri Sep 25, 2015 7:43 am
by NVN
to hide the objekt works also not.
Object behind glass have distortions.....that are not taken into account, if u hide it.