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Render backup / cache

Posted: Sat Sep 19, 2015 9:00 am
by Chriz
Hi,

i asked myself, if there is a possibility to save my rendering at certain samples or after specific timeframes? For example in the Metaversecontest, i lived in fear for over a day, my system might shut down and there is nothing left, just because i wanted the image little longer to calculate, even if the achived results are already quite good.

I know, that it is possible in C4d to rightclick in the pictureviewer to save while rendering, but i tried this exactly one time with one of the large VRscenes and it crashed. And after over 24 hours of rendering i was left with nothing, just because i wanted to save something. So i got what i wanted to prevent.... :shock: :? :lol:

So, something automated and stable would be great. BTW: It works fine, with smaller renderings! So in general no problem!

Thank you,

Chriz

Re: Render backup / cache

Posted: Sat Sep 19, 2015 3:02 pm
by djart
As far as i know, this comes wit Octane V3 :)

Check this thread here viewtopic.php?f=33&t=45187

But dont know how it will work with c4d?

Re: Render backup / cache

Posted: Mon Sep 21, 2015 8:29 am
by Chriz
Thanks djart,

Seems to be pretty close to what i meant.

i meant something like autosave after i.e. 2000 samples while rendering on to the set max. of 4000 samples. I guess Octane 3 will be a great solution for this.

Thanks again!

chriz