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OctaneRender™ for Blender 2.24.1 - 9.5 Linux [OBSOLETE]

Posted: Thu Sep 17, 2015 5:47 am
by JimStar
The Linux version of OctaneRender™ for Blender plugin, 64-bit.


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one..
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE
  • Fixed the F12 mode hair bug.
  • Minor fixes and improvements...

Installation:
- Just run the installer to see its command line keys.;)
- If you need to run the OctaneServer - run it as daemon:

Code: Select all

# OctaneServer &

DOWNLOAD

Blender Octane Edition - v9.5 Linux (99.7MB autoinstaller file)

DEMO is available..

Blender Octane Edition DEMO - v9.5 Linux (98.9MB autoinstaller file)

For network slave and daemon please download standalone installer here:
viewtopic.php?f=24&t=50202

Re: OctaneRender™ for Blender 2.24.1 - 9.5 Linux [TEST]

Posted: Fri Sep 25, 2015 8:13 am
by mib2berlin
Hi JimStar, testing new version now.
For a long time the Server start after installation is finished, it start as root and therefor cant find a license.
It is not a big problem but you have to kill the process manually and start Server as user.
May you can change that in later versions of Blender for Octane.

Thanks, mib

Re: OctaneRender™ for Blender 2.24.1 - 9.5 Linux [TEST]

Posted: Wed Sep 30, 2015 6:50 pm
by grimm
I have noticed a very large slowdown in the rendering speed on the newer versions of the plugin. I don't know if it's an issue with the plugin having to communicate with the server over TCP or if it's a bug. When you get up in polygon count (in my case it was around 2 million polys) the "evaluating render target" phase gets really slow and can take over a minute to finish. Once it's done the render happens very quickly at about 40 seconds. I was curious if this is a bug or it's just something we have to live with in the plugin? I haven't see these kinds of slowdowns with stand alone.

Re: OctaneRender™ for Blender 2.24.1 - 9.5 Linux [TEST]

Posted: Sat Oct 03, 2015 6:55 am
by grimm
If you have the viewport in camera mode (numpad 0), switch to rendered, and then try and do a camera pan (shift middle mouse button) you loose parts of the view. If you then rotate the view and pop out of camera mode the lost areas stay and you can't get them back until you switch to some other display mode and then back to rendered.

Edited to add: If you go back to the camera view the lost areas are still gone.

Re: OctaneRender™ for Blender 2.24.1 - 9.5 Linux [TEST]

Posted: Sat Oct 03, 2015 7:23 am
by grimm
If you copy a group of nodes in the node editor and then paste it into another object's node graph, Blender will not recognize the new nodes and the object renders black in the Material viewport mode. In the material tab for the object no surface node is shown. I then selected a glossy node from the pulldown menu. This created a new glossy node in the node editor. Then once I had connected all of the other nodes to it, they started being recognized by Blender in the Material viewport mode. I deleted the old glossy node. The texture renders normally in Rendered mode and if you do a full render, it's just the Material mode that is having issues.

Re: OctaneRender™ for Blender 2.24.1 - 9.5 Linux [TEST]

Posted: Sat Oct 03, 2015 8:09 pm
by grimm
I'm getting python errors from an addon plugin script about not being able to find numpy. I did some investigating and found the the numpy that comes with the Octane plugin is a symbolic link that doesn't resolve. I had to remove the link and copy the numpy directory from the official Blender 2.75a install.

Re: OctaneRender™ for Blender 2.24.1 - 9.5 Linux [TEST]

Posted: Wed Oct 07, 2015 8:12 am
by zurkdahool
Hi,

where do i find the sources (Blender/GPL related) i just want to modify some stuff for my personal use therefore i need to re-compile the 'octane-blender'

Re: OctaneRender™ for Blender 2.24.1 - 9.5 Linux [TEST]

Posted: Fri Oct 09, 2015 9:18 am
by mib2berlin
Hi, source is on github:

https://github.com/JimStar/OctaneBlender

Cheers, mib

Re: OctaneRender™ for Blender 2.24.1 - 9.5 Linux [TEST]

Posted: Wed Oct 14, 2015 1:41 am
by JimStar
mib2berlin wrote:Hi JimStar, testing new version now.
For a long time the Server start after installation is finished, it start as root and therefor cant find a license.
It is not a big problem but you have to kill the process manually and start Server as user.
May you can change that in later versions of Blender for Octane.

Thanks, mib
Are you sure that you are starting the installation as non root user?

Re: OctaneRender™ for Blender 2.24.1 - 9.5 Linux [TEST]

Posted: Wed Oct 14, 2015 4:54 am
by mib2berlin
I start installation as root, will try as user next time. :)

Thanks, mib