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Permament Crushes
Posted: Fri Sep 04, 2015 3:41 pm
by KillReal
Hello
I am having crushes all the time.
I updated my drivers - but it's still appearing.
It's usually happening when i am changing my materials on the fly, or pressing render button.
Cinema bugreport is attached - maybe you can help me. Is it a problem with cinema (already updated to 16.05 - same bugs) , or winodows, drivers... maybe even hardware???
Just so tired of crushes =(
Re: Permament Crushes
Posted: Fri Sep 04, 2015 3:44 pm
by aoktar
You should give more information. Also this is not a bug so wrong place to post. Will be moved.
do you see any gpu names in devices section in settings? Can you render a simple box scene in Live Viewer.
Re: Permament Crushes
Posted: Fri Sep 04, 2015 3:54 pm
by KillReal
aoktar wrote:You should give more information. Also this is not a bug so wrong place to post. Will be moved.
do you see any gpu names in devices section in settings? Can you render a simple box scene in Live Viewer.
Yes i can render a simple scene - even a complicated. But sometimes - this crush appeared. I am changing light emission - it happening... diffuse color - same stuff.
It usually crushes like 2-5 times a day - without any reason on light projects on heavy ones...
What i am trying to say - everything is working properly - but sometimes it crushes - like in a very random fashion
Re: Permament Crushes
Posted: Fri Sep 04, 2015 4:01 pm
by aoktar
KillReal wrote:aoktar wrote:You should give more information. Also this is not a bug so wrong place to post. Will be moved.
do you see any gpu names in devices section in settings? Can you render a simple box scene in Live Viewer.
Yes i can render a simple scene - even a complicated. But sometimes - this crush appeared. I am changing light emission - it happening... diffuse color - same stuff.
It usually crushes like 2-5 times a day - without any reason on light projects on heavy ones...
What i am trying to say - everything is working properly - but sometimes it crushes - like in a very random fashion
There is some situation to avoid. Too many nodes can crash the Octane. When you use "Auto" mode all objects becomes indivual nodes in Octane side. If you reach limitations(32k nodes per nodegraph) it can crash. You should post somethings to understand the problem. Bugreport.zip for example. Also render statistics about your scenes. And settings for LV and render.
Re: Permament Crushes
Posted: Fri Sep 04, 2015 4:09 pm
by KillReal
aoktar wrote:KillReal wrote:aoktar wrote:You should give more information. Also this is not a bug so wrong place to post. Will be moved.
do you see any gpu names in devices section in settings? Can you render a simple box scene in Live Viewer.
Yes i can render a simple scene - even a complicated. But sometimes - this crush appeared. I am changing light emission - it happening... diffuse color - same stuff.
It usually crushes like 2-5 times a day - without any reason on light projects on heavy ones...
What i am trying to say - everything is working properly - but sometimes it crushes - like in a very random fashion
There is some situation to avoid. Too many nodes can crash the Octane. When you use "Auto" mode all objects becomes indivual nodes in Octane side. If you reach limitations(32k nodes per nodegraph) it can crash. You should post somethings to understand the problem. Bugreport.zip for example. Also render statistics about your scenes. And settings for LV and render.
It happenings all the time - in almost all scenes - with a few objects or with 50k clones on it.
I attached cinema bug report in the first message.
Is there any bugreports in octane directly? Cause when error window appeared it dedicated to Cinema - ususally octane crushes without any messages =)
Re: Permament Crushes
Posted: Fri Sep 04, 2015 4:12 pm
by aoktar
I see your the problem. You are using C4D's textures with multi-cores. But it's not stable for some textures. Set multicore=1 and say goodbye to crashes. Thought that i wrote a warning note to aside of this parameter.
Re: Permament Crushes
Posted: Fri Sep 04, 2015 4:14 pm
by KillReal
aoktar wrote:KillReal wrote:aoktar wrote:You should give more information. Also this is not a bug so wrong place to post. Will be moved.
do you see any gpu names in devices section in settings? Can you render a simple box scene in Live Viewer.
Yes i can render a simple scene - even a complicated. But sometimes - this crush appeared. I am changing light emission - it happening... diffuse color - same stuff.
It usually crushes like 2-5 times a day - without any reason on light projects on heavy ones...
What i am trying to say - everything is working properly - but sometimes it crushes - like in a very random fashion
There is some situation to avoid. Too many nodes can crash the Octane. When you use "Auto" mode all objects becomes indivual nodes in Octane side. If you reach limitations(32k nodes per nodegraph) it can crash. You should post somethings to understand the problem. Bugreport.zip for example. Also render statistics about your scenes. And settings for LV and render.
FOR EXAPLE!!!!
It's appears 1 min ago... i was rendered pics for several time - on last time - i just turned on the LV - and crush appeared)
Re: Permament Crushes
Posted: Fri Sep 04, 2015 4:16 pm
by KillReal
aoktar wrote:I see your the problem. You are using C4D's textures with multi-cores. But it's not stable for some textures. Set multicore=1 and say goodbye to crashes. Thought that i wrote a warning note to aside of this parameter.
You meant this tab like in a picture?
Yeah it was 4 - now i made it 1... i hope it will work =)
Thank you for helping - anyway =)
Re: Permament Crushes
Posted: Fri Sep 04, 2015 4:17 pm
by aoktar
Yes that's it. I see in bugreport the crash point.
Re: Permament Crushes
Posted: Fri Sep 04, 2015 4:19 pm
by KillReal
aoktar wrote:Yes that's it. I see in bugreport the crash point.
So if it is - thank you again. You are doing a great job!
