Some times the GPU doesn't stop to work
Posted: Fri Sep 04, 2015 6:27 am
Hi,
at some scenes I have seen that the samples per Pixel count rise to the limit (for example 600/600) and than starts again from zero (0/600) in an endless loop. During this looping the machine isn't touched. Is it bug or can it disabled?
Micha
at some scenes I have seen that the samples per Pixel count rise to the limit (for example 600/600) and than starts again from zero (0/600) in an endless loop. During this looping the machine isn't touched. Is it bug or can it disabled?
Micha