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Shine through material
Posted: Mon Aug 24, 2015 10:06 am
by ChrisSuF
Hello,
I am struggling with making a material that lets light that Comes from behind pass through like in this baloon example.
With all these Transmission, Medium, absorbtion and what not things, I am a bit lost. Can anyone help me out?
Thank you.
Re: Shine through material
Posted: Mon Aug 24, 2015 10:47 am
by bepeg4d
Hi,
the easy way is to use a diffuse with transmission enabled mixed with a glossy, if your mesh has thickness, you can use a specular material with sss medium, play with the scale and roughness and remember that the absorption needs the complementary color of what you want to show. There should be some sss material examples in the aoktar scenes, i think

ciao beppe
Re: Shine through material
Posted: Mon Aug 24, 2015 11:25 am
by whersmy
Watch scene scale, otherwise the sss can come out wrong
Made a quick example so you can check it out realtime
It`s OR 2.23.2
Re: Shine through material
Posted: Mon Aug 24, 2015 11:58 am
by ChrisSuF
Thank you very much

Re: Shine through material
Posted: Mon Aug 24, 2015 4:57 pm
by whersmy
Hope it helps!