Octane 3 version of the Modo plugin
Posted: Fri Aug 21, 2015 1:01 am
Hi - as Octane 3 features become public, I can post specifics of the implementation in the Modo plugin. I have been able to code the Modo plugin to read the VDBVoxel Modo item density info directly into the Octane 3 viewport. The sample below demonstrates this, and it's from the "White Smoke" rendertarget in the Octane 3 Demo (linked at the top of this forum). I still need to optimise the granularity/size of the voxel cubes/grid, which is why it looks a little blocking. The sample below was with 100 x 100 x 100 grids. Thanks Otoy for allowing me to post this shot.
Paul
Paul