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Octane 3 version of the Modo plugin

Posted: Fri Aug 21, 2015 1:01 am
by face_off
Hi - as Octane 3 features become public, I can post specifics of the implementation in the Modo plugin. I have been able to code the Modo plugin to read the VDBVoxel Modo item density info directly into the Octane 3 viewport. The sample below demonstrates this, and it's from the "White Smoke" rendertarget in the Octane 3 Demo (linked at the top of this forum). I still need to optimise the granularity/size of the voxel cubes/grid, which is why it looks a little blocking. The sample below was with 100 x 100 x 100 grids. Thanks Otoy for allowing me to post this shot.

Paul

Re: Octane 3 version of the Modo plugin

Posted: Fri Aug 21, 2015 8:39 am
by RahiSan
I'm stoked, can't wait to get my hands on the plugin!

Re: Octane 3 version of the Modo plugin

Posted: Fri Aug 21, 2015 2:17 pm
by wheelpros
Exciting stuff!

Re: Octane 3 version of the Modo plugin

Posted: Tue Sep 01, 2015 4:28 pm
by Rafael-Vallaperde
Awesome!

wonder if we can get high res.
How are rendertimes for VDB grids Paul?

Cheers!

Re: Octane 3 version of the Modo plugin

Posted: Tue Sep 01, 2015 10:21 pm
by face_off
How are rendertimes for VDB grids Paul?
Incredibly fast!