Getting modo Octane textures to Maya
Posted: Thu Aug 20, 2015 11:34 pm
Hey Paul,
I'm trying to set up a workflow where we model and texture using Octane in modo, then send the models to Maya for actual scene assembly and animation.
I thought it would be as simple as saving the textures in modo to the localDb and then loading them into Maya, but Maya refuses to bring them in.
I can load the exported textures into standalone, where they show up as a black box, rather than a node tree.
Am I missing something? Or is this an issue of lack of parity between the modo and Maya implementations?
Thanks,
Damian
I'm trying to set up a workflow where we model and texture using Octane in modo, then send the models to Maya for actual scene assembly and animation.
I thought it would be as simple as saving the textures in modo to the localDb and then loading them into Maya, but Maya refuses to bring them in.
I can load the exported textures into standalone, where they show up as a black box, rather than a node tree.
Am I missing something? Or is this an issue of lack of parity between the modo and Maya implementations?
Thanks,
Damian