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Rhino - z-depth min option missing

Posted: Wed Aug 12, 2015 7:56 am
by Micha3D
Hi,

how can be defined the black point of the z-depth? Without this option a wide greyscale range is wasted.

(And why are in z-depth kernel mode options shown like AO distance, ... ?)

Ciao,
Micha

Re: Rhino - z-depth min option missing

Posted: Wed Aug 12, 2015 1:20 pm
by face_off
how can be defined the black point of the z-depth? Without this option a wide greyscale range is wasted.
I'm sorry, I don't understand this question. In the Render Passes, there is a Z-Depth max value you can adjust. The min value is 0.
(And why are in z-depth kernel mode options shown like AO distance, ... ?)
The InfoChannel kernel has both an AO Max distance pin and a Z-Depth Max pin. They control the distances used in the "Type" pin for Ambient Occlusion and Z-Depth respectively.

Paul

Re: Rhino - z-depth min option missing

Posted: Thu Aug 13, 2015 6:14 am
by Micha3D
No z-depth min option here - see screenshots.

I think only needed options should be shown. It's confusing to see dozen of options that are not needed in current mode. At other software packages unusable options are hidden or greyed out. The Octane UI looks like made from engineers for engineers, who are testing a new great thing with hundred of knobs, and because it's quick build, there a lot of knobs without function in current mode. I think, for 3D artists the UI needs to be redone. I can live with the current UI, it's only a suggestion to make Octane more userfriendly.

(The automatic expanding option tree is confusing.)

Re: Rhino - z-depth min option missing

Posted: Thu Aug 13, 2015 7:51 am
by face_off
No z-depth min option here - see screenshots.
Yes, that's exactly what I said.

Re: Rhino - z-depth min option missing

Posted: Thu Aug 13, 2015 8:14 am
by Micha3D
Oh, I understand, that's bad. For example Postwork DOF or other effects it's good to control max and min. Should be a standard options, often used at Vray.