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Vertex map operator causes frequent live viewer refresh
Posted: Mon Aug 10, 2015 5:37 pm
by Yambo
While working on a big scene i've noticed that something causes the live viewer to refresh too much (like when changing post processing parameters, or camera imager response).
After exploring my scene a bit i've noticed that what causing it is Vertex map operator inside my xpresso tag - I'm using it to drive weight map from one object to another.
I guess what causing the frequent updates it is the fact that the Vertex map operator is reading the points of the object every frame - and that might cause the unwanted updates from Octane.
Simplified scene attached.
Any ideas Ahmet? maybe a workaround?
Thanks!
Re: Vertex map operator causes frequent live viewer refresh
Posted: Mon Aug 10, 2015 6:14 pm
by aoktar
probably nothing's to do. some operators or tags can cause this updates and it's related with C4D. it happens when you do somethings but doesn't show to users.
Re: Vertex map operator causes frequent live viewer refresh
Posted: Mon Aug 10, 2015 6:21 pm
by Yambo
Bummer
Re: Vertex map operator causes frequent live viewer refresh
Posted: Mon Aug 10, 2015 6:39 pm
by aoktar
I'm talking without checking your scene. but that's a truth as I said for some objects. I had spent many times to avoid thus. unfortunately things become much complicated and heavy on plugin side. that's a pain for programmers.
This is similar reason which causes slowdowns with generators, deformers,etc... people think that's a opengl slowdown but in fact that's continual refreshes with these objects. but only we can see that while working in codes.
Re: Vertex map operator causes frequent live viewer refresh
Posted: Tue Aug 11, 2015 6:47 am
by Yambo
Got it, thanks.
One more thing ׳d like to get your opinion on - Do you think that moving my xpressso setup to python will solve those frequent refreshes?
What i׳m doing in the xpresso tag is very simple - just reading one weight map and feed the data to another.
If i׳ll open a python tag - Create a list from obj point count - go throw the points and then "wmap.SetAllHighlevelData(warray)" to feed the other object with that list - It should behave different regarding unwanted refreshes?
Re: Vertex map operator causes frequent live viewer refresh
Posted: Tue Aug 11, 2015 12:20 pm
by aoktar
Can't know. Atm i stopped to work on 2.0 versions. Maybe a few simple fix not else. You may try to be happy with this updates.
I can reinvestigate this on next gens;)
But to force somethings can cause unstabilities .
Re: Vertex map operator causes frequent live viewer refresh
Posted: Tue Aug 11, 2015 1:06 pm
by Yambo
Thanks! i׳ll wait for v3
