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Render layer pass: Shadows. How can i get it????

Posted: Thu Aug 06, 2015 10:35 am
by AlexMakhov
How can i get pass Shadows? I have white image when select Shadows chanel in octane viewport

Re: Render layer pass: Shadows. How can i get it????

Posted: Wed Aug 26, 2015 7:46 pm
by gueoct
Me, too, i only get a white image!
What is it with the Shadow Render Layer?

Re: Render layer pass: Shadows. How can i get it????

Posted: Fri Aug 28, 2015 6:22 am
by jim99
I cant seem to get a simple pass either ? Can someone help explain the process of getting a shadow pass pls :|

Re: Render layer pass: Shadows. How can i get it????

Posted: Sat Aug 29, 2015 10:08 am
by gueoct
Please! i really don“t quite get how it works.....

Re: Render layer pass: Shadows. How can i get it????

Posted: Sat Aug 29, 2015 11:07 pm
by face_off
You need to enable Kernel->Alpha Channel for the shadow passes to work. https://docs.otoy.com/#51Render%20Layer%20Passes

Paul

Re: Render layer pass: Shadows. How can i get it????

Posted: Mon Aug 31, 2015 1:48 am
by jim99
Thanks Paul, But how do you do it in 3dsmax octane plugin ?

Re: Render layer pass: Shadows. How can i get it????

Posted: Mon Aug 31, 2015 2:34 am
by JimStar
The same as in standalone.

You assign the different render-layers to objects of interest.
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Enable the render layers and set the needed active layer (what exactly - depends on what result you need).
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3.png (2.75 KiB) Viewed 2639 times
Get some result.
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Change the active layer if you need the different result.
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Re: Render layer pass: Shadows. How can i get it????

Posted: Mon Aug 31, 2015 7:26 am
by HHbomb
Thanks Jim for explaination. :-)
Hopefully octane is real time, so we can test easily different parameters.

Re: Render layer pass: Shadows. How can i get it????

Posted: Fri Sep 04, 2015 2:30 am
by jim99
Thanks for this very useful indeed :)