Page 1 of 1
Render layer pass: Shadows. How can i get it????
Posted: Thu Aug 06, 2015 10:35 am
by AlexMakhov
How can i get pass Shadows? I have white image when select Shadows chanel in octane viewport
Re: Render layer pass: Shadows. How can i get it????
Posted: Wed Aug 26, 2015 7:46 pm
by gueoct
Me, too, i only get a white image!
What is it with the Shadow Render Layer?
Re: Render layer pass: Shadows. How can i get it????
Posted: Fri Aug 28, 2015 6:22 am
by jim99
I cant seem to get a simple pass either ? Can someone help explain the process of getting a shadow pass pls

Re: Render layer pass: Shadows. How can i get it????
Posted: Sat Aug 29, 2015 10:08 am
by gueoct
Please! i really don“t quite get how it works.....
Re: Render layer pass: Shadows. How can i get it????
Posted: Sat Aug 29, 2015 11:07 pm
by face_off
You need to enable Kernel->Alpha Channel for the shadow passes to work.
https://docs.otoy.com/#51Render%20Layer%20Passes
Paul
Re: Render layer pass: Shadows. How can i get it????
Posted: Mon Aug 31, 2015 1:48 am
by jim99
Thanks Paul, But how do you do it in 3dsmax octane plugin ?
Re: Render layer pass: Shadows. How can i get it????
Posted: Mon Aug 31, 2015 2:34 am
by JimStar
The same as in standalone.
You assign the different render-layers to objects of interest.
Enable the render layers and set the needed active layer (what exactly - depends on what result you need).

- 3.png (2.75 KiB) Viewed 2639 times
Get some result.
Change the active layer if you need the different result.
Re: Render layer pass: Shadows. How can i get it????
Posted: Mon Aug 31, 2015 7:26 am
by HHbomb
Thanks Jim for explaination.

Hopefully octane is real time, so we can test easily different parameters.
Re: Render layer pass: Shadows. How can i get it????
Posted: Fri Sep 04, 2015 2:30 am
by jim99
Thanks for this very useful indeed
