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Image->ColorCorrect->Environment **Broken**

Posted: Tue Jul 28, 2015 1:27 pm
by 3dreamstudios
I'm not able to adjust the HDRI Rotation of an image if I put a color correct node on the image before it's plugged into the Texture of the Environment:DayLight node. Could this be a bug or limitation? Would like to be able to color correct an image before being plugged into the Daylight Environment node.

Re: Image->ColorCorrect->Environment **Broken**

Posted: Tue Jul 28, 2015 2:22 pm
by juanjgon
If you use the color correction node with a texture environment, you can adjust the map rotation with the texture node U and V translate parameters. It has the same effect.

-Juanjo

Re: Image->ColorCorrect->Environment **Broken**

Posted: Tue Jul 28, 2015 2:36 pm
by 3dreamstudios
juanjgon wrote:If you use the color correction node with a texture environment, you can adjust the map rotation with the texture node U and V translate parameters. It has the same effect.

-Juanjo
Ok will give that a try...is it not possible to have the Rotation still work in the Environment node in this setup? Seems like a work around. But may just be a limitation of some sort. Thanks for the fix either way.

Re: Image->ColorCorrect->Environment **Broken**

Posted: Tue Jul 28, 2015 2:43 pm
by juanjgon
Yes, it is a limitation. The heading and pitch parameters of the environment node are linked to the UV translation of the texture map node, but this link is not possible if there are other nodes between them.

-Juanjo