OctaneRender™ 2.2 for Houdini™ build 2.23.2.6
Posted: Thu Jul 09, 2015 4:59 pm
Hi,
This is the third public beta release of the OctaneRender™ 2.2 for Houdini™ plugin. This 2.23.2.6 build is available for all the Houdini 14.0 current production releases in Windows x64, Linux gcc4.8 and OSX 10.10
Beta release 2.23.2.6
Standalone version for the network rendering nodes 2.23.2
http://render.otoy.com/customerdownload ... _win64.exe
Documentation
http://render.otoy.com/manuals/Houdini/
=============================================
RELEASE 2.23.2.6
=============================================
* NEW FEATURES:
- New "reload" parameter in the texture images node. Disabled by default. Enabled to flush the texture cache among materials updates or after an Reload/Update operation in the IPR.
- New "Snapshot" button in the IPR to take an snapshot of the current IPR image in MPlay.
- Real time ROP camera swap in the IPR without reload or update the full scene.
* BUGS FIXED:
- Memory leak rendering sequences in "full scene reload" mode. Fixed.
- Some builds have the compiler optimizations disabled. Fixed.
-Juanjo
This is the third public beta release of the OctaneRender™ 2.2 for Houdini™ plugin. This 2.23.2.6 build is available for all the Houdini 14.0 current production releases in Windows x64, Linux gcc4.8 and OSX 10.10
Beta release 2.23.2.6
Standalone version for the network rendering nodes 2.23.2
http://render.otoy.com/customerdownload ... _win64.exe
Documentation
http://render.otoy.com/manuals/Houdini/
=============================================
RELEASE 2.23.2.6
=============================================
* NEW FEATURES:
- New "reload" parameter in the texture images node. Disabled by default. Enabled to flush the texture cache among materials updates or after an Reload/Update operation in the IPR.
- New "Snapshot" button in the IPR to take an snapshot of the current IPR image in MPlay.
- Real time ROP camera swap in the IPR without reload or update the full scene.
* BUGS FIXED:
- Memory leak rendering sequences in "full scene reload" mode. Fixed.
- Some builds have the compiler optimizations disabled. Fixed.
-Juanjo