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Gigabyte H55n
Posted: Thu Dec 30, 2010 10:43 am
by Cronicash
Re: Gigabyte H55n
Posted: Thu Dec 30, 2010 10:55 am
by matej
Very detailed stuff!
How did you do those little condensators (or whatever are those very small components) - bump or real geometry?
What about polycount & rendertime?
My critics:
* the lighting could be more attractive, try non-studio HDRI
* bump & scratches in some areas are too exaggerated
* there's still noise to clean up
Re: Gigabyte H55n
Posted: Thu Dec 30, 2010 11:00 am
by Cronicash
matej wrote:Very detailed stuff!
How did you do those little condensators (or whatever are those very small components) - bump or real geometry?
What about polycount & rendertime?
My critics:
* the lighting could be more attractive, try non-studio HDRI
* bump & scratches in some areas are too exaggerated
* there's still noise to clean up
Actual componentry, only bump mapping is the wires between. Yeah still working on it. Cheers
Re: Gigabyte H55n
Posted: Thu Dec 30, 2010 11:22 am
by Cronicash
Re: Gigabyte H55n
Posted: Thu Dec 30, 2010 11:50 am
by teecee2107
Impressive work !!
Re: Gigabyte H55n
Posted: Thu Dec 30, 2010 3:41 pm
by Henrik
mmmm nice!
Re: Gigabyte H55n
Posted: Thu Dec 30, 2010 3:51 pm
by cglittenberg
Great stuff!
You should submit it to the Competition!!!
Re: Gigabyte H55n
Posted: Sun Jan 02, 2011 3:44 am
by Cronicash
Thanks...
(i know the white is noisy...)

Re: Gigabyte H55n
Posted: Sun Jan 02, 2011 10:29 am
by dave62
nice model, great work.
imho a lil more shader tweaking,to much reflections at all especially those polar capacitors look like chrome..
keep up
Re: Gigabyte H55n
Posted: Sun Jan 02, 2011 11:53 am
by Cronicash
Yeah was purposely making it bling... Will hopefully get it right on another...
Something different though..
