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Newbee questions : Material Nodes - 360 panorama render

Posted: Sat Dec 25, 2010 12:04 pm
by tyrot
Hello there,

1- When i add a material node and connect to the surface name, that surface name gets circle icon which is normal. But then when i unlink that node, i cannot access that surface via left panel ..I know it might be pretty easy but i really couldn't find the solution. Is there a way to turn that circle to triangle?

2- Is there any way to render 360 degree panoramas with Octane? I hope there is a reverse turntable button somewhere:)
Or should i try to render with very wide lenses in my own 3D package and animate using plugin?

Thank you in advance...

Re: Newbee questions : Material Nodes - 360 panorama render

Posted: Sat Dec 25, 2010 8:44 pm
by Timmaigh
tyrot wrote:Hello there,

1- When i add a material node and connect to the surface name, that surface name gets circle icon which is normal. But then when i unlink that node, i cannot access that surface via left panel ..I know it might be pretty easy but i really couldn't find the solution. Is there a way to turn that circle to triangle?

2- Is there any way to render 360 degree panoramas with Octane? I hope there is a reverse turntable button somewhere:)
Or should i try to render with very wide lenses in my own 3D package and animate using plugin?

Thank you in advance...
I do not think, its possible to do 360 panoramas, but i hope they will add it at some point in the future. Just recently, before i got Octane, i learned to do it with Vray and the results were impressive.

Re: Newbee questions : Material Nodes - 360 panorama render

Posted: Sun Dec 26, 2010 9:56 pm
by bepeg4d
Or should i try to render with very wide lenses in my own 3D package and animate using plugin?
I've made a 360° cubic navigation with 14 nodes via cinema4d and a 18mm lens, the only thing is to turn down to 0 the vignetting parameter:
http://www.beppegullotta.it/pagine/vr/g ... no-01.html

ciao beppe