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Big Problem with Network Rendering

Posted: Fri May 15, 2015 10:23 am
by bildzauber
Hi,
if i send a job to my slave using backburner, the slave will start processing the geometry, but if the slave switches to "Rendering", it just freezes and the screen stays black (see attachment).
The slave is a Dual Xeon Machine with 4 GTX980 Cards.
Distributed Rendering works perfect.
Any idea how to solve this?

Thank you.

Re: Big Problem with Network Rendering

Posted: Fri May 15, 2015 12:09 pm
by kcpr-raffaEl
Do you have any GPU monitor software (e.g. EVGA Precision or similiar)?

If yes - check if you GPU are used or if they're idle.

Re: Big Problem with Network Rendering

Posted: Fri May 15, 2015 5:34 pm
by bildzauber
Hi there,

Problem solved. It was the Onboard-VGA of my Slave-Dual Xeon Mainboard. After setting the Onboard-Jumper on "disabled" everything works fine :-)
If the Onboard-VGA is activated, there seems to be a problem with the GPUs. Sometimes they are not recognized and that caused the black screen, when rendering with backburner.
There was a post some time ago in this forum with a similar problem:

http://render.otoy.com/forum/viewtopic. ... 10#p226847