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gtx 580 maya performance
Posted: Wed Dec 08, 2010 9:34 pm
by anomi
hi all pls has anyone tried out the new gtx 580 in maya in regards to view port performance, i just placed my order and sincerely hope am on d right part
cos there is much complains about performance in the 400 series. thanks
Re: gtx 580 maya performance
Posted: Thu Dec 09, 2010 10:35 am
by bazuka
well if u ask me i dont have any probl in maya 2009 x64 with gtx460, so far works ok here...
cheers
Re: gtx 580 maya performance
Posted: Thu Dec 09, 2010 7:58 pm
by anomi
thanks bazuka that brings me hope, will post a feed back when my cards arrive

Re: gtx 580 maya performance
Posted: Fri Dec 10, 2010 4:15 pm
by Slimshader
I haven't had any problems with the maya 2011 plugin and 2 x gtx 460's actually.
Re: gtx 580 maya performance
Posted: Sat Dec 11, 2010 5:35 pm
by infernoVFX
Hi,
I have Asus ENGTX 580, works like a charm in Maya 2011 x64 subscription package, the last scene i was working on had around 4 000 000 triangles, and with 16x antialiasing enabled ("override any application setting" in nvidia control panel) the workflow was VERY SMOOTH. Scrolling and working with the materials in the hypershade works faster, which is for recommendation, this was a bottleneck if you don't have a quadro card.... All in all, there's no problems whatsoever, nothing. Well, you'll see for yourself when you get the card
All the best,
Voja
Re: gtx 580 maya performance
Posted: Sat Dec 11, 2010 7:09 pm
by anomi
I have Asus ENGTX 580, works like a charm in Maya 2011 x64 subscription package, the last scene i was working on had around 4 000 000 triangles, and with 16x antialiasing enabled ("override any application setting" in nvidia control panel) the workflow was VERY SMOOTH. Scrolling and working with the materials in the hypershade works faster, which is for recommendation, this was a bottleneck if you don't have a quadro card.... All in all, there's no problems whatsoever, nothing. Well, you'll see for yourself when you get the card

thanks a lot i settled for pny brand hope to receive them by next week.
@ simshader thanks
i wish octane cld work with displacement map then the improved tesellation feature in 580 wld really come in handy
