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Max 2016 and Realflow Support

Posted: Fri May 01, 2015 9:30 am
by Chipstarrr
Hello,

I have just upgraded to Max 2016 and see that the latest release of the max plugin does not support max 2016. Any ideas how long until this functionality will be added? Also I'm working on a fluid simulation and im having to install version 2.0a which seems to be the only version that will render a mesh imported from Realflow into max. It would be great to have this functionality back in the latest version!

Thanks

Re: Max 2016 and Realflow Support

Posted: Fri May 01, 2015 10:01 am
by JimStar
Chipstarrr wrote:Hello,

I have just upgraded to Max 2016 and see that the latest release of the max plugin does not support max 2016. Any ideas how long until this functionality will be added? Also I'm working on a fluid simulation and im having to install version 2.0a which seems to be the only version that will render a mesh imported from Realflow into max. It would be great to have this functionality back in the latest version!

Thanks
You need to ask Autodesk about that. There is no 2016 SDK available yet.

Re: Max 2016 and Realflow Support

Posted: Fri May 01, 2015 11:54 am
by Chipstarrr
Ok thanks! Any ideas on the Realflow problem in the latest version?

Re: Max 2016 and Realflow Support

Posted: Sat May 02, 2015 4:17 pm
by Norton
I'm able to render realflow using the most recent max plugin using the following tedious max script i picked up. I had to advance the slider manually each frame to trigger the RFloader geometry update.

(
global rol_worwhite
try(destroyDialog rol_worwhite)catch()
rollout rol_worwhite "each frame render"
(
button btn_render "RENDER"

on btn_render pressed do
(
renderSceneDialog.close()
local originalOutPath = rendOutputFileName
for t = 0 to 300 do --from begin to the end
(
sliderTime = t
outputPath = (getfilenamepath originalOutPath) + ( getFilenameFile(filenamefrompath originalOutPath)) + "_" + (t as string) + (getFilenameType originalOutPath)
rendOutputFileName = outputPath
rendSaveFile = true
rendShowVFB = false
max quick render
)
)
)
createdialog rol_worwhite
)