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Mesh node usable
Posted: Mon Dec 06, 2010 5:34 am
by matherick
hi i am currently using 2010 max when i try to export from max to octane, it gives me this error Meshnode for rendering " filename" is not useable. I am using prebeta version 2.3 v5 and i using max2octane_1.022g exporter. thank you for the helps
Re: Mesh node usable
Posted: Mon Dec 06, 2010 8:41 am
by face
The name of the exported mesh and the meshname in the Octane-file doesn´t match.
Maybe you have renamed a existing project...
face
Re: Mesh node usable
Posted: Mon Dec 06, 2010 3:50 pm
by matherick
thank you for the solution, but right now i am can't figure out how to make the exporter to read the existing file to render out animation.
Re: Mesh node usable
Posted: Mon Dec 06, 2010 4:48 pm
by kilaD
Hi,
you must press "Use existing project" and select your existing project, then you can render the animation.
Re: Mesh node usable
Posted: Mon Dec 06, 2010 6:11 pm
by matherick
i did but it didn't take the "existing file" as reference to render out the animation, it just render the default set up i started in max