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Sodastream commercial

Posted: Tue Apr 21, 2015 9:49 am
by Erxxi
Hi!

I recently did a Sodastream commercial where I rendered it with octane 2.22 in Cinema 4d.

https://vimeo.com/124415386
pass: soda

Re: Sodastream commercial

Posted: Tue Apr 21, 2015 2:27 pm
by ChrisVis
Hi Erxxi,

very well done! I like it. Not sure, which shot is real and which CG. :o
Not every shot is CG, right? Tell me, the 3 Glasses at 0:12 are real shots...otherwise you are a realflow expert.

May I ask some questions? :)
If the cooking water shot at 0:17 is CG, how did you achieve the sparkling bubbles effect?
And the big bubbles at the beginning and the middle: Did you use any plugins for that or just cloners and metaball? Xparticles? Realflow?

Only little thing that catched my attention, because it is a commercial:
It seems to be a bit noisy at 0:07. Did you use pathtracing and facing a hard deadline?
Glass and Water (deforming speculars) is hard to render for animation.

Thanx for sharing again!
This is top notch!

Cya,
ChrisVis

Re: Sodastream commercial

Posted: Tue Apr 21, 2015 2:44 pm
by Erxxi
Hi Chris!

Thanks for the reply!

You're right, the three glasses is live action shot with a GH4 (but I wish i could say they're CGI :D)

the sparkling/carbonating shots in the packshot and 0:17 is made by using a texture sequence from the bubbles in the live action shot and playing around with opacity and refraction index in a specular material.

the closeup bubbles were made with a simple emitter and metaballs. no plugins.

the renders were a bit noisy due to tight deadline (direct lighting , but I also added some grain with film convert cause I wanted a 16mm look on the closeups.

Re: Sodastream commercial

Posted: Tue Apr 21, 2015 2:58 pm
by ChrisVis
Hi Erxxi,

sounds like real production tasks mastered just fine. :)
The bubble close ups look very nice for directlighting. Very well done with C4D only.

Thanx for the info on the sparkling water shot. Mixing live action texture sequence is a very smart "workaround" for a otherwise hard to do shot like this.

Adding grain with filmconvert is great, but it sometimes gets messed up by online compression. I think thats the case here, at least thats my experience with much grain and h.264 compression.

Thanx again for being part of the community,
I`d like to see more. :)

Greetings,
ChrisVis

Re: Sodastream commercial

Posted: Wed Apr 22, 2015 6:47 am
by NVN
really really nice.
But at the last scene, the ice looks horrible..sry :-(