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Settings sharpness max Camera
Posted: Fri Apr 17, 2015 6:35 pm
by Poserfan
Hello, I try to have a maximum sharpness in octane render for asking for my character, what should I set as parameters and what power, please? thank you
Re: Settings sharpness max Camera
Posted: Fri Apr 17, 2015 10:34 pm
by wimvdb
Set the aperture to the lowest value (in camera settings). That will remove Depth of Field.
Assuming that is what you want to do.
Re: Settings sharpness max Camera
Posted: Sun Apr 19, 2015 7:42 am
by Poserfan
yes I'm doing as you said, but the personal is not clear as to render Poser, and it bothers me. I use HDR Light Studio with my scene, but I do not know if the sharpness of lumiéres can come? I also sharpness in octane, should I set something in Ask at the camera?
Re: Settings sharpness max Camera
Posted: Sun Apr 19, 2015 7:54 am
by face_off
Can you post a screenshot of the render pls so we can see what it looks like?
Re: Settings sharpness max Camera
Posted: Sun Apr 19, 2015 8:03 am
by Poserfan
yes, Here rendering as 2048 x 1536. Here the record but if I zoom on the personal to rework in photoshop, eye , for example , it's not terrible , yet made size is not bad what should I do ?
Re: Settings sharpness max Camera
Posted: Sun Apr 19, 2015 8:36 am
by face_off
That render looks clear to me. I'm sorry - I don't understand the issue you are having.
Paul
Re: Settings sharpness max Camera
Posted: Sun Apr 19, 2015 8:47 am
by Poserfan
I am not entirely satisfied, but hey I'll catch it in photoshop, thank you all the same Paul
Re: Settings sharpness max Camera
Posted: Sun Apr 19, 2015 9:38 am
by face_off
Can you post a Poser render in comparison? Also- you can sharpen renders by reducing the Kernel->Filter Size.
Paul
Re: Settings sharpness max Camera
Posted: Tue Apr 21, 2015 5:30 am
by Poserfan
yes it is Paul , as you say I Collapse kernel filter size and I have much more clarity , thank you.
Re: Settings sharpness max Camera
Posted: Sun May 03, 2015 11:08 am
by DylanSaunders
To add to the above, there won't be a lot of eye detail on a 2k wide render with the subject so small.