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Motionblur on animated UV's?
Posted: Fri Apr 10, 2015 2:51 pm
by Postyr
I want to slide a texture across a surface, so i use UV offset, however i can't seem to get motionblur to register this movement. Is it possible to get motionblur on animated UV's?
Re: Motionblur on animated UV's?
Posted: Fri Apr 10, 2015 2:56 pm
by aoktar
i suppose that's not possible. It just supports motion blur for vertex animations.
Re: Motionblur on animated UV's?
Posted: Sat Apr 11, 2015 3:03 am
by caffe3
You could switch over to physical render for that surface alone and render it out with an alpha and composite later. Or
maybe you can render with Octane's motion-blur off and using C4D's own Sub-frame motion blur Post effect? Not tried not it myself, but it might work.
You should request it as a feature here
http://render.otoy.com/forum/viewforum.php?f=33