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Alembic Curves And Motion Blur

Posted: Thu Apr 09, 2015 1:51 am
by sohara20
I've successfully imported an alembic into modo with curve data baked out of a houdini fur simulation.
Is there a way to get deforming motion blur on the rendered curves?
Also anyone know of any hair shading resources?
Thanks!

Re: Alembic Curves And Motion Blur

Posted: Thu Apr 09, 2015 2:03 am
by face_off
Are you trying to do this with OctaneRender for Modo, or Octane Standalone?

Paul

Re: Alembic Curves And Motion Blur

Posted: Thu Apr 09, 2015 2:12 am
by sohara20
modo at the moment.

Re: Alembic Curves And Motion Blur

Posted: Thu Apr 09, 2015 2:18 am
by face_off
modo at the moment.
I'm not sure if you are trying to do this in Modo, or OctaneRender for Modo. If the later, pls refer to the manual section "Strand Hair" at http://render.otoy.com/manuals/Modo/?page_id=977. This will change shortly, when the OctaneRender for Modo plugin will be able to read the geometry directly from curves and render as triangles (rather than rendering as Octane strand hair primitives).

Paul

Re: Alembic Curves And Motion Blur

Posted: Thu Apr 09, 2015 2:24 am
by sohara20
Sorry to be unclear Paul, I'm definitely trying to get this to work in modo.
I have the curves rendering fine.(I already saw your link) But my question is whether or not I can get the motion blur to work for the motion of the curves specifically the deformation of the strands. Modo's renderer is rendering the deformation blur of the curves, so I'm wondering if there is something I have overlooked to get the same effect in octane.

Re: Alembic Curves And Motion Blur

Posted: Thu Apr 09, 2015 2:28 am
by sohara20
Just to state the obvious the camera and translation blur is working fine.

Re: Alembic Curves And Motion Blur

Posted: Thu Apr 09, 2015 2:32 am
by sohara20
I see, I have to goto the standalone to render vertex blur... :roll: :roll:

Re: Alembic Curves And Motion Blur

Posted: Thu Apr 09, 2015 3:22 am
by face_off
I see, I have to goto the standalone to render vertex blur...
For Vertex Motion blur - you need to export to Octane Standalone with the "octane.command exportAlembic" command. However, vertex motion blur will be supported by the Modo plugin soon...

Paul

Re: Alembic Curves And Motion Blur

Posted: Thu Apr 09, 2015 9:19 pm
by sohara20
Ok great thanks Paul!