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Lawn Gnomes

Posted: Sat Apr 04, 2015 7:08 am
by Stahlwolle
Hi Folks,

a recent project, i would like to hear your comments, critics very welcome.
Software used: Poser, C4D, Bodypaint Octane, PS
PMC at 7500x6000 // rendertime: (overnight/ woke up and it was done:) // 1 x GF Titan

thx for watching

Re: Lawn Gnomes

Posted: Sat Apr 04, 2015 8:01 am
by sadece
very nice daylight mood. and liked composition a lot. conratz.

Re: Lawn Gnomes

Posted: Sat Apr 04, 2015 9:19 am
by Stahlwolle
thx sadece, just took a look on your website-link... incredible nice images! just amazing!

Re: Lawn Gnomes

Posted: Sat Apr 04, 2015 9:36 am
by glimpse
Now, that's so cute piece! Tell us more!

Love it! Mood, atmoshpere - wonderful!

Re: Lawn Gnomes

Posted: Sat Apr 04, 2015 9:52 am
by Stahlwolle
Thanx a lot for kind words, tom!

hm - what can i tell more? i had 2 days to create two custom made lawn gnomes which had to be a frenchman who kisses a shy gnome-lady...
so i started with standard poser figures, due to time limitation i could not start complete from scratch with rigging etc...
then i put those posed meshes into cinema4d and did tons of sculpting on them. after that i painted them with bodypaint,
filtered the painting with the alienskin snapart plugin for the real - painting look in photoshop and put them back onto the model.
for the lighting i used a mix of the sun in octane and a image for the reflections, that worked pretty well and the rendering itself
was much less complicated than doing the model. rendering objects in octane is realy fun and i like it a lot :)

Re: Lawn Gnomes

Posted: Sun Apr 05, 2015 12:49 am
by ChrisVis
Hey Stahlwolle,

this is a gorgeous Image! I mean...Photo! Very well done.
The only critism, and thats just pixel peeping and maybe normal, but it catched my intention while zooming the picture around:
The corners of the frenchmans arm on the left side of the picture (his right arm) look strangly dark, fading into black.
I asume, this is the final render, without composeting, right?
So maybe there is a too strong falloff in the reflection channel of the overall skin-material? But strangely it happens only on these corners of his arm... like there had been a dark reflection surface nearly there, that doesnt really match with the background.

So does it come from the HDRI, or is the background Image the HDRI you did lit the scene with?
But thats really the last 0.5% of critics for perfect 100% realism... *g*

I`d like to see some tutorial on this kind of texture painting and mesh sculpting... you really got talent and lots of experience, that we could learn a lot from. :o

Cheers,
ChrisVis

Re: Lawn Gnomes

Posted: Sun Apr 05, 2015 5:15 am
by martincarlson
Soooo nice. [emoji108]makes me wanna watch Gnomes. Now!

Re: Lawn Gnomes

Posted: Sun Apr 05, 2015 2:08 pm
by whersmy
Top notch

You look at photography, and it shows

Re: Lawn Gnomes

Posted: Sun Apr 05, 2015 7:03 pm
by Tugpsx
Very nice! Thanks for sharing. Like the hand painted textures even the cracking paint in the guys hat. the brush strokes on the girls face. They look more like porcelain than clay but great job.

Re: Lawn Gnomes

Posted: Sun Apr 05, 2015 7:32 pm
by aoktar
Perfect photo or painting, whatever. Thanks for sharing