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crashes since 2.22 (Materials?)
Posted: Fri Mar 27, 2015 4:07 pm
by prestesi
Hi Aoktar,
Since the newest release 2.22 and also 2.22.1 (octane), my C4D crashes by loading the scene file. My Scenefile was built in version 2.21.
I can start the scene file, when i in previous version 2.21 some materials delete.
I reproduce this error also with a blank scene and a cubic, when i drag and drop the material "rusted iron" in the render window. Also as download i became a crash.
Is there a specific Problem with Materials?
Thanks for your tests and help.
Daniel
Re: crashes since 2.22 (Materials?)
Posted: Fri Mar 27, 2015 4:14 pm
by aoktar
couldn't understand well. is it related with livedb? We have fixed it on plugin 2.22.1. See:
http://render.otoy.com/forum/viewtopic.php?f=85&t=45587
Re: crashes since 2.22 (Materials?)
Posted: Fri Mar 27, 2015 4:41 pm
by prestesi
Hi Aoktar,
My fault. Just with the plugin version 2.22.1 there is no problem more with the live db.
Unfortunately my scene is still a problem.
This happens on two different win7 machines with C4d R16. I will finde out more at home. The result i will post here.
But thanks for your quick response!
Daniel
Re: crashes since 2.22 (Materials?)
Posted: Fri Mar 27, 2015 4:45 pm
by aoktar
Ok, let me know the results. It should be well, because i'm using the all my scenes without any problems. I would overlook the somethings here.
Re: crashes since 2.22 (Materials?)
Posted: Sat Mar 28, 2015 9:25 am
by prestesi
Hi Aoktar,
As attachment you finde a scene file with only one material. This one makes the problems. There are any native C4D shaders in use. Possible there is the Problem?
I work on two win7 machines C4d R16. With version 2.21 the scene with this material works. In v. 2.22.1 C4D hangs for ever...
I hope, this information help you.
Thanks for your great work!
Daniel
Re: crashes since 2.22 (Materials?)
Posted: Sat Mar 28, 2015 11:10 am
by aoktar
where is your scene?
Re: crashes since 2.22 (Materials?)
Posted: Sat Mar 28, 2015 12:13 pm
by prestesi
I hope, the scene will be there now...
Daniel