Texture positioning / Alpha backgrounds / Smoothing control?
Posted: Sun Nov 28, 2010 8:02 am
Hi there - brand new to Octane. Just posted a couple renders in the work in progress.
My questions thus far (should you be up for the task :)
Is there a way to control the texturing of the nameplates in this (for instance) to allow me to map each nameplate individually in Octane - or is that something best handled in Max prior to export?
Is there a way to move textures around inside of Octane? I know I can scale, but a way to position?
Is there a way to render using HDRI - but exclude that HDRI from the background? OR - a way to save the file with an alpha channel for removing the background image?
Is there a way to control smoothing values? As seen on the pulls on the upper drawers?
Thank you for your insights,
Jonathon
My questions thus far (should you be up for the task :)
Is there a way to control the texturing of the nameplates in this (for instance) to allow me to map each nameplate individually in Octane - or is that something best handled in Max prior to export?
Is there a way to move textures around inside of Octane? I know I can scale, but a way to position?
Is there a way to render using HDRI - but exclude that HDRI from the background? OR - a way to save the file with an alpha channel for removing the background image?
Is there a way to control smoothing values? As seen on the pulls on the upper drawers?
Thank you for your insights,
Jonathon