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NinjaColors, or tools4d colorizer support

Posted: Mon Mar 02, 2015 7:55 pm
by xcaseyx
https://cinemaplugins.com/c4d-plugins/kendo-shaders/

so I use these all the time, they are procedural shaders that just open up a lot of doors in the texturing world. Is there anyway that Octane could support them? Im not sure why it doesn't already, they don't seem inherently different than say, noise.

Ill happily by a license for you to test with too :D

Re: NinjaColors, or tools4d colorizer support

Posted: Mon Mar 02, 2015 8:17 pm
by aoktar
Hi, a gpu renderer cannot run a cpu code. That's the why. Only we can support by a rasterization on some kind of shaders in C4D. Like, render to texture and apply as a image texture. I hope that's clear a little bit.

Re: NinjaColors, or tools4d colorizer support

Posted: Mon Mar 02, 2015 10:02 pm
by xcaseyx
I see, ok, I guess Ill have to create tillable rasters.

Re: NinjaColors, or tools4d colorizer support

Posted: Mon Mar 02, 2015 10:10 pm
by aoktar
xcaseyx wrote:I see, ok, I guess Ill have to create tillable rasters.
can you check interactive help window? There is some pictures for gradient + random texture. It allows to randomise the color or textures.

Re: NinjaColors, or tools4d colorizer support

Posted: Mon Mar 02, 2015 10:36 pm
by xcaseyx
oh there is is some awesome help in there, thanks!