Page 1 of 1

Deformer update problem

Posted: Wed Feb 25, 2015 4:26 pm
by clement
Hi Ahmet ,

I've a problem trying to render a candle flame made by a mesh deformed by a Wind deformer (here a quick screen vid )

when I try to render the current frame only , it works . But when I switch to a manual range for the rendering , in all the images the deformer seems inactive ( flame is "straight" up )

Did I missed something maybe ? I don't understand why it works for individual frame and not for range ones ?
Octane and Wind Deformer Update problem.mov
(7.88 MiB) Downloaded 3480 times

Re: Deformer update problem

Posted: Wed Feb 25, 2015 4:30 pm
by aoktar
Sorry but, do you have any idea about render settings? I can't see what you set in settings?

1-If you select "resend all data" no need to use any object tag but this will not support some features.
2-If you select "Resend only updated objects", you should use object tag to specify which objects are animated.

Re: Deformer update problem

Posted: Wed Feb 25, 2015 4:38 pm
by clement
haaa yes ok sorry :) .
it works fine with both an object tag on the deformed mesh it works fine or switch to 'resend all scene data'

thanks :)

Re: Deformer update problem

Posted: Wed Feb 25, 2015 4:42 pm
by aoktar
i advice to use second method with some object tags. It's much faster on updates on most big scenes, maybe not for your scene