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Procedural architectural dirt

Posted: Tue Feb 10, 2015 10:43 pm
by prehabitat
Is there a method to achieve a single material/workflow for dirt texture on archviz models
Like: http://www.enrichpro.com/en/richdirt/tut-photoshop.html ??

Preferably which avoids compositing ????

Re: Procedural architectural dirt

Posted: Wed Feb 11, 2015 3:08 am
by prehabitat
OK, now that I'm on a real computer I've found what I'm after (I think): below links for anyone else looking for this with one eye! ;)
http://render.otoy.com/forum/viewtopic.php?f=6&t=27846
http://render.otoy.com/forum/viewtopic.php?f=25&t=33504
http://render.otoy.com/forum/viewtopic.php?f=30&t=40848
http://render.otoy.com/forum/viewtopic.php?f=30&t=40989


Will post back here once I test the methods above