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OctaneRender™ for Blender 2.21.1 - 7.1 Win [OBSOLETE]

Posted: Tue Feb 10, 2015 3:14 am
by JimStar
OctaneRender™ for Blender plugin. Windows x64 version.


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one. To stop the server - just right-click its icon in the tray.
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE
  • Merged with Blender 2.73.
  • Switched to 2.21.1 engine.
  • Mute function for Octane nodes is implemented (select node, press "M").
  • Now you can choose in render settings what for HDR you need to render - tonemapped or not.
  • Added Octane render layers. You can set the layer ID in the mesh's Octane properties and enable layers in Octane Layers properties. Global mesh is always on layer "1".
  • Added new passes: "Shadows", "Black shadows", "Colored shadows", "Layer reflections", "Render layer ID", "Render layer mask".
  • Added Octane Noise texture.
  • Added "Affect alpha" attribute to specular material.
  • Removed "Keep environment" attribute from kernels.
  • Removed "Start samples" attribute from passes settings.
  • Fixed the camera rotation bug.
  • Fixed imager presets bug.
  • Minor fixes...

After starting OctaneServer it will take some time before the LiveDB tree and LiveDB material previews will be available from Blender - as OctaneServer caches the LiveDB data from remote server right after starting. But only the materials groups tree will be re-cached every time after server start, LiveDB material preview images will be cached only once - so only the very first OctaneServer start will need some more time before LiveDB tree will be available in Blender.


DOWNLOAD (both distributives must be reinstalled, they depend on each other)

Blender Octane Edition - 7.1 (2.73 (59.1MB autoinstaller file)
Octane Server - 2.21.1 - 7.1 (10.5MB autoinstaller file)

DEMO is available. Use the same Octane edition of Blender for DEMO version of OctaneServer.

Octane Server DEMO - 2.21.1 - 7.1 (9.0MB autoinstaller file)

Re: OctaneRender™ for Blender 2.21.1 - 7.1 Win [TEST]

Posted: Tue Feb 10, 2015 5:25 am
by Jozvex
Hi!

For some reason, this new version shows no CUDA compute device in the Blender preferences for me. The only option is 'None' and CPU in the dropdown. Loading up the standard Blender 2.73, everything is fine. It was fine in the previous version of Blender for Octane too.

Any ideas?

EDIT!: Well perhaps it's not such a big issue, I'm still able to render with Octane. I can't render with Cycles in GPU mode but that's not a problem really.

Re: OctaneRender™ for Blender 2.21.1 - 7.1 Win [TEST]

Posted: Tue Feb 10, 2015 5:33 am
by JimStar
Jozvex wrote:Hi!

For some reason, this new version shows no CUDA compute device in the Blender preferences for me. The only option is 'None' and CPU in the dropdown. Loading up the standard Blender 2.73, everything is fine. It was fine in the previous version of Blender for Octane too.

Any ideas?
These GPU settings are nothing to do with octane. Octane GPU settings are in rendering settings on the panel:
http://render.otoy.com/manuals/Blender/?page_id=42
The settings you are trying to set - are the settings of Cycles, which is not included into this version (I mean GPU mode of it).

Re: OctaneRender™ for Blender 2.21.1 - 7.1 Win [TEST]

Posted: Tue Feb 10, 2015 5:52 am
by lakris
Cool!
@JimStar
Any comments on my questions(requests) in the win 2.15 thread?
:-)

Re: OctaneRender™ for Blender 2.21.1 - 7.1 Win [TEST]

Posted: Tue Feb 10, 2015 7:31 am
by voon
Haha JimStar .... you cunning present maker. Thanks :)

Re: OctaneRender™ for Blender 2.21.1 - 7.1 Win [TEST]

Posted: Tue Feb 10, 2015 8:40 am
by marcotronic
Nice surprise! :) Thanks a lot!

Marco

Re: OctaneRender™ for Blender 2.21.1 - 7.1 Win [TEST]

Posted: Tue Feb 10, 2015 6:35 pm
by 00Ghz
this version broke procedural textures in blender. I can't see any preview or effect....

Re: OctaneRender™ for Blender 2.21.1 - 7.1 Win [TEST]

Posted: Tue Feb 10, 2015 8:30 pm
by rezman
Hmm...just installed both but for some reason the Blender Octane version comes up just Blender, without the option to choose Octane as one of the engines. Any ideas?

Re: OctaneRender™ for Blender 2.21.1 - 7.1 Win [TEST]

Posted: Tue Feb 10, 2015 8:40 pm
by 00Ghz
enable the addon

Re: OctaneRender™ for Blender 2.21.1 - 7.1 Win [TEST]

Posted: Tue Feb 10, 2015 9:01 pm
by rezman
Thanks! :oops: