Ray visibility
Posted: Tue Jan 20, 2015 10:20 pm
Hi,
There is no way ro change ray visibility other than setting diffuse shader to matte? In Cycles there is a ray visibility option where you can set visibility for camera, shadow etc. This is extremely useful. I thought this was fixed in 1.55 but i can´t find a way to change ray vidibility in 2.15. Am i missing something or is there no way?
There is no way ro change ray visibility other than setting diffuse shader to matte? In Cycles there is a ray visibility option where you can set visibility for camera, shadow etc. This is extremely useful. I thought this was fixed in 1.55 but i can´t find a way to change ray vidibility in 2.15. Am i missing something or is there no way?