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Bake a dirt falloff texture

Posted: Wed Jan 14, 2015 10:09 am
by Erxxi
Hi!

I have textured a model with a mixmaterial and a dirtmap.

After some tweaking I have distributed the rust just the way I want it over the model.

Now the problem is, if I start to animate the model, the dirtmap will also move since it's AO basically.

How can I bake the rust?

Someone kind that could give me a step by step instruction?

Re: Bake a dirt falloff texture

Posted: Sat Jan 17, 2015 3:37 am
by aoktar
you can't bake anything atm. Best is to detect why is moving. Or use default renderer to generate a bakeable things.