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restaurant
Posted: Fri Nov 19, 2010 9:48 pm
by t0m4sk0
pls, write your opinion
GTX 460 - 3 hod. - 4000 x 2000
GTX 460 - 8000 sample

Re: restaurant
Posted: Sat Nov 20, 2010 5:09 pm
by Mateuet
Nice mood, pretty clean. Maybe some bump on the floor tiles and the walls would help, they seem too regular to me.
Re: restaurant
Posted: Sat Nov 20, 2010 6:15 pm
by teecee2107
The ground seems made of some kind of neoprene. The rest is really nice.
Re: restaurant
Posted: Sun Nov 21, 2010 4:19 pm
by t0m4sk0
you are right, floor is without texture, also walls, it is work in progress,
i will up here final pictures, when we finish this interior project.
..thanx for replies
design update
Posted: Tue Nov 23, 2010 12:39 pm
by t0m4sk0
Re: restaurant
Posted: Tue Nov 23, 2010 10:54 pm
by radiance
This scene has a lot of potential, I'd try to place some modern art on the metal sheet covered walls.
Love the colourscheme
Radiance
Re: restaurant
Posted: Wed Nov 24, 2010 7:40 am
by vimaxus
Great work but a couple of cc;
The metal sheet covered wall should have divisions, It doesn't look very real as I doubt anyone will use sheets this big, especially as they are continuous around corners.
The dof is way too much. If you do actual photography you know that it's impossible to get that dof in real life with wide angle lens. even with a f/1.4 which is exaggerated when it comes to wide lens it's nowhere near that strong.
Dof and little floor correction
Posted: Wed Nov 24, 2010 10:53 am
by t0m4sk0
Tiles on the wall, lights and furniture are real products which we chose for our interior design project, hence the design is influenced by available sortiment.
thanx for comments, we work with octane only 2 months so every comment is helpful.
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Re: restaurant
Posted: Wed Nov 24, 2010 11:51 am
by Daniel
The last one looks great, although it appears the floor is solid black.