Slowdown during actual rendering
Posted: Wed Jan 07, 2015 8:29 pm
Hi I noticed a big difference in render speed between rendering Octane Viewport and actual 3ds max rendering
Here are the times;
1. Rendering in Octane Viewport
5 GPUs on main PC and 4 on network (9 GPUs): 47 seconds
5 GPUs on main PC and 7 on network (12 GPUs): 38 seconds
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2. Rendering if I click render button and 3ds max renders to PNG:
5 GPUs on main PC and 7 on network (12 GPUs):
- first frame - 1:10
- second frame - 54 seconds
Result:
render setting: only update animated geometry is checked.
In viewport rendering 9 GPUs render faster than 12 GPUs in 3ds max!
Is it a bug? Does octane count time to load the scene to the octaneview port?
Here are the times;
1. Rendering in Octane Viewport
5 GPUs on main PC and 4 on network (9 GPUs): 47 seconds
5 GPUs on main PC and 7 on network (12 GPUs): 38 seconds
_______________________________________________________________________
2. Rendering if I click render button and 3ds max renders to PNG:
5 GPUs on main PC and 7 on network (12 GPUs):
- first frame - 1:10
- second frame - 54 seconds
Result:
render setting: only update animated geometry is checked.
In viewport rendering 9 GPUs render faster than 12 GPUs in 3ds max!
Is it a bug? Does octane count time to load the scene to the octaneview port?