Blender for Octane, camera rotates slightly on final render?
Posted: Wed Jan 07, 2015 4:35 pm
I'm running into an issue where my final render inside Blender for Octane gets rotated slightly.
I tested this with a exact duplicate scene in cycles and the issue is not present. I'm using the latest download of Blender for Octane (downloaded yesterday).
This is the viewport render, which is correct. This is the final render, which the camera is rotated about 2.3 degrees. This is a comparison between the two (the red being the final). I've checked everything I can think of. Perspective distortion in the camera settings had no difference.
Anyone run into this problem before?
I tested this with a exact duplicate scene in cycles and the issue is not present. I'm using the latest download of Blender for Octane (downloaded yesterday).
This is the viewport render, which is correct. This is the final render, which the camera is rotated about 2.3 degrees. This is a comparison between the two (the red being the final). I've checked everything I can think of. Perspective distortion in the camera settings had no difference.
Anyone run into this problem before?