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Can you use "Power" values higher than 1?
Posted: Mon Jan 05, 2015 11:20 pm
by itsallgoode9
I have a scene with a bunch of normal maps that I need to be much more visible than it is at a value of 1. Is there a way to put the power of the texture higher than 1 or do I have to adjust it outside of Octane to push it further?
If that's not possible, it would be a really helpful feature to add.
Re: Can you use "Power" values higher than 1?
Posted: Mon Jan 05, 2015 11:34 pm
by FooZe
Are you using the standalone or a plugin?
With the standalone at least you can enter power values greater than 1 manually (click the field and type it in).
Re: Can you use "Power" values higher than 1?
Posted: Mon Jan 05, 2015 11:37 pm
by itsallgoode9
using maya plugin.
Re: Can you use "Power" values higher than 1?
Posted: Mon Jan 05, 2015 11:58 pm
by FooZe
Change the power value to an octane float texture, this will allow you to enter values above 1.
Re: Can you use "Power" values higher than 1?
Posted: Tue Jan 06, 2015 12:12 am
by itsallgoode9
thanks Fooze but that doesn't seem to work for me. it still caps out at 1, even if i try to manually type it in. I'm not on 2.15 though, is that something that was changed on 2.15? I haven't upgraded because i'm in the middle of a project and worried about the exposure value adjustment affecting things.
Re: Can you use "Power" values higher than 1?
Posted: Tue Jan 06, 2015 12:30 am
by itsallgoode9
looks like it was a version issue. I upgraded to 2.15 and it seems to work.. hopefully everything else matches up! gah!
