Network render - animation error
Posted: Sat Jan 03, 2015 5:18 pm
Hi!
I will try to explain this as best as possible.
When running an animation sequence, whilst using network render, when the error window pops up talking about lost samples (usually like 1-2 samples), the camera stops updating its position until you press ok on the error dialog. So if not paying attention to the render sequence, it gets all out of wack (Camera essentially stops moving).
I have temporarily stopped using network render on animations because of this.
I think if there was a way to suppress the dialog for lost samples, the error would not occur.
Thank you for your time!
System info:
Windows 8.1 x64
16 GB RAM
5 x 780 GTX 3GB
Geforce 344.11
Poser Game Dev 10.0.5.28164 (sr5)
Octane Plug 2.13.0.36
I will try to explain this as best as possible.
When running an animation sequence, whilst using network render, when the error window pops up talking about lost samples (usually like 1-2 samples), the camera stops updating its position until you press ok on the error dialog. So if not paying attention to the render sequence, it gets all out of wack (Camera essentially stops moving).
I have temporarily stopped using network render on animations because of this.
I think if there was a way to suppress the dialog for lost samples, the error would not occur.
Thank you for your time!
System info:
Windows 8.1 x64
16 GB RAM
5 x 780 GTX 3GB
Geforce 344.11
Poser Game Dev 10.0.5.28164 (sr5)
Octane Plug 2.13.0.36