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Problem with the emission light

Posted: Sun Dec 14, 2014 6:11 am
by ploni
hello
I did my first tests with Octane Render for C4D, and I was not able to reveal the texture light emmission. Is it necessary for it to activate a function in rendering parameters, or is it a bug.
I must say that my first impression is excellent.
I send you my screen captures
Thank you for your help.

Re: Problem with the emission light

Posted: Sun Dec 14, 2014 6:15 am
by ploni
Here are my screen capture...

Re: Problem with the emission light

Posted: Sun Dec 14, 2014 6:22 am
by ploni
Accuracy: In the live viewer texture emmission light appears but not in the render window C4D

Re: Problem with the emission light

Posted: Sun Dec 14, 2014 6:49 am
by bepeg4d
hi,
it's a known limitation.
just uncheck the 'render perfect' option in the attributes of the spheres objects ;)
ciao beppe

Re: Problem with the emission light

Posted: Sun Dec 14, 2014 10:57 am
by ploni
Thank you for the answer

I am looking for tutorials on Octane Render, would you know where I can find some?

Re: Problem with the emission light

Posted: Sun Dec 14, 2014 1:10 pm
by ploni
This is my first test.

Re: Problem with the emission light

Posted: Mon Dec 15, 2014 5:10 pm
by aoktar
Nice. Also use direclighing with diffuse or pathtracing. 2.10 and newer versions are much faster on pathtracing with some helper parameters.