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NVIDIA Chameleon

Posted: Fri Nov 21, 2014 1:13 pm
by EngineHouseVFX
Our response to the NVIDIA request to recreate their image.

[vimeo]http://www.vimeo.com/112156822[/vimeo]

Do we have 'rendering chops'?... with Octane, yes we do!


Original NVIDIA post here: https://twitter.com/nvidia/status/526041124470001664

Re: NVIDIA Chameleon

Posted: Fri Nov 21, 2014 1:45 pm
by prodviz
Looks very cool.

Did you solve the displacement issue in the end?

Re: NVIDIA Chameleon

Posted: Fri Nov 21, 2014 3:12 pm
by kavorka
I love the animation and the model.

I think some SSS would really make it look sweet.

Re: NVIDIA Chameleon

Posted: Fri Nov 21, 2014 3:51 pm
by Jolbertoquini
This cool! still available that stuff for nvidia? I will try as well :D

Re: NVIDIA Chameleon

Posted: Fri Nov 21, 2014 5:06 pm
by EngineHouseVFX
Thanks, yes some sub-surface scattering would really help to sell the small scale of the character. I might revisit that if I get time. I didn't solve the displacement issue in the end, I just used a higher resolution mesh and then a normal map.