Custom alphas/Object buffers
Posted: Tue Nov 11, 2014 6:09 pm
Is there any way to do an object buffer ( I think that is what it is called in c4d). So it renders out specific objects?
Or is there even a way to render out just an alpha of a certain material in Octane? Or do I only get the material ID and Object ID as options?
Thanks
Cody
Or is there even a way to render out just an alpha of a certain material in Octane? Or do I only get the material ID and Object ID as options?
Thanks
Cody