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TEST: 2 boxes with fog
Posted: Fri Nov 07, 2014 7:15 pm
by nuno1980
Hi!
Screenshot - PMC setting with 10k-reject, caustic blur 0.01 and parallelism 1:

box fog on left - appear good caustics and box fog on right - insufficient caustics
If the bit ball for laser is
inside the box fog then appear
easily caustics:
If the bit ball for laser is
outside the box fog then appear
very hardly caustics.
Therefore, I think the PMC kernel has the bad optimization...
Re: TEST: 2 boxes with fog
Posted: Mon Nov 10, 2014 11:02 pm
by nuno1980
@FooZe: Are you investigating this issue?
Re: TEST: 2 boxes with fog
Posted: Wed Nov 12, 2014 12:11 am
by nuno1980
Is this issue hard??
Re: TEST: 2 boxes with fog
Posted: Wed Nov 12, 2014 10:04 am
by nuno1980
NOTICE!!
@FooZe, @admin or @moderator: Do NOT delay to you respond me!!
Re: TEST: 2 boxes with fog
Posted: Wed Nov 12, 2014 10:21 am
by glimpse
don't see anything 'bug' like except Your incompetence with render engine, Sorry for straight forward answer.
What You're trying to achieve, Nuno? You want to split the light & see the rainbow spectrum in the fog? =)
my rig is on the road, but I'll give a look into this, 'cos You're messing with this case way too long..
Please, post REFERENCE image of what You want to get.
Re: TEST: 2 boxes with fog
Posted: Sat Nov 15, 2014 7:58 pm
by nuno1980
glimpse wrote:don't see anything 'bug' like except Your incompetence with render engine, Sorry for straight forward answer.
What You're trying to achieve, Nuno? You want to split the light & see the rainbow spectrum in the fog? =)
my rig is on the road, but I'll give a look into this, 'cos You're messing with this case way too long..
Please, post REFERENCE image of what You want to get.
About rainbow - I did never enable the dispersion for fog. - But it used for?
Reference image - for example:

Re: TEST: 2 boxes with fog
Posted: Sat Nov 15, 2014 9:38 pm
by Daniel
I think you need to at least understand the basic physics behind these phenomena before trying to tackle these effects.
First of all, the image you posted looks to be light coming from a projector, so the source of the light is multicoloured, it's not being split by another medium. Secondly, fog is nowhere near dense enough a material to split light. It has to travel through something like glass or diamond, and at an angle no less, if you want to see the spectrum of light come out the other end.
Re: TEST: 2 boxes with fog
Posted: Sat Nov 15, 2014 10:16 pm
by nuno1980
Daniel wrote:I think you need to at least understand the basic physics behind these phenomena before trying to tackle these effects.
First of all, the image you posted looks to be light coming from a projector, so the source of the light is multicoloured, it's not being split by another medium. Secondly, fog is nowhere near dense enough a material to split light. It has to travel through something like glass or diamond, and at an angle no less, if you want to see the spectrum of light come out the other end.
Ok.

The light source (laser) multicoloured isn't needed but yes it's a example. The disperison is for prism or diamond only.
How do I fix my issue? Newer version of OR?
Re: TEST: 2 boxes with fog
Posted: Tue Nov 18, 2014 2:48 pm
by nuno1980
Please you respond me!
Re: TEST: 2 boxes with fog
Posted: Wed Nov 19, 2014 9:43 pm
by nuno1980