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none of 3.5 versions can save material to ocs.!!!!!!
Posted: Wed Nov 10, 2010 2:52 am
by tarek moty
hi bazuka,
i have tried all the 3.5 versions, none of them seems to have the saving material problem solved!!!
im really confused as to why cant i get 2.2b since its the only stable version as the site says ?????
i sent email again asking for a licened, they didnt reply!!
dont know what exactly should i do???
thanks.
Re: none of 3.5 versions can save material to ocs.!!!!!!
Posted: Wed Nov 10, 2010 3:10 am
by tarek moty
sorry i ment 2.3
Re: none of 3.5 versions can save material to ocs.!!!!!!
Posted: Wed Nov 10, 2010 7:45 pm
by bazuka
i dont know how urgent is it for u, but i think new update should be soon...
just patience my friend

Re: none of 3.5 versions can save material to ocs.!!!!!!
Posted: Wed Nov 10, 2010 9:32 pm
by tarek moty
thank you bazuka,
they finally gave me a licene for 2.2
i had to cry for them alittle:))
waiting for the update....
Re: none of 3.5 versions can save material to ocs.!!!!!!
Posted: Thu Nov 11, 2010 8:12 pm
by bazuka
does everything works now?
Re: none of 3.5 versions can save material to ocs.!!!!!!
Posted: Thu Nov 11, 2010 9:20 pm
by tarek moty
only 2.2b, working perfect, not any other version!!!!

Re: none of 3.5 versions can save material to ocs.!!!!!!
Posted: Thu Nov 11, 2010 9:34 pm
by tarek moty
couple quick question please,
is there a way so far to render alpha channels in octane????
how can i tell octane to render animation but give me the occlusion pass rather than the rgb???
Re: none of 3.5 versions can save material to ocs.!!!!!!
Posted: Fri Nov 12, 2010 6:32 pm
by bazuka
well u cant as far as i know, but i can do that in maya
cameras should match 99%

if ur using the same camera from maya in octane...
cheers
Re: none of 3.5 versions can save material to ocs.!!!!!!
Posted: Fri Nov 12, 2010 8:48 pm
by tarek moty
when we use mental ray camera destortion dont match, havent used maya software...ill give it a try
Re: none of 3.5 versions can save material to ocs.!!!!!!
Posted: Tue Nov 16, 2010 2:19 pm
by bazuka
i think i was testing that few months ago and i think it was the same
but if u think its not, u can send me scene with camera and some simple obj in scene and ill match it
cheers