Page 1 of 1

Multiple OctaneSky Objects not working properly

Posted: Mon Nov 03, 2014 8:55 pm
by KeeWe
Hi,

I have a scene with multiple OctaneSky Objects with the same HDRI. I want to use these HDRI with different rotation to render multiple shots with different lighting, but switching the sky objects off by turning the little dots to red^^, doesn't seem to completely shut them off. It works in the Live Viewer but not in the picture viewer. I have to delete them from the scene to have only ONE SkyObject affecting my scene in the final render. Any idea whats the problem?

Re: Multiple OctaneSky Objects not working properly

Posted: Mon Nov 03, 2014 9:16 pm
by aoktar
Control algoritms for visibility of skys that looks like not working on anim render. try to change orders of sky until it's fixed.
EDIT: it's fixed for next version. thanks for report