feature request > Tile-Render
Posted: Fri Nov 05, 2010 6:07 pm
Hi there!
First of all: Great job guys!!! I really love octane!! Due to the fact, that octane is always crashing when trying to render out things above 2k x 2k I have a feature request:
For blender there is a python script called "Really Big Render" which was made for blender 2.49 to render out really high resolution renders for print etc. This script is using a little trick which in my opinion would be a cool thing in octane to:
It automatically renders a scene in tiles provided by a multipication factor - original description:
"The script will render to 2, 3, 4, or 5 times your original rendersize. You can select the multiplier you want from a popup window. So say your rendersettings are 800 x 600 and you select 3X multiplication, then the script will render nine images at 800 x 600. If you combine these images in your favoured image editor the end result will be a single image of 3200 x 1800 pixels. Make sure that Blender can render at your current render settings! If it can’t then it won’t render the tiles either! The tiles are rendered left to right, top to bottom and numbered as such, so 0_0 will be the left top, and 1_1 the right bottom (for a 4 tile render)."
Website: http://www.macouno.com/2010/03/18/really-big-render/
You only have to import it in an image editor than and put it together ... so you have it in printable resolution whitout the need of having a monster machine!
Something like this would make my day!
Leto
First of all: Great job guys!!! I really love octane!! Due to the fact, that octane is always crashing when trying to render out things above 2k x 2k I have a feature request:
For blender there is a python script called "Really Big Render" which was made for blender 2.49 to render out really high resolution renders for print etc. This script is using a little trick which in my opinion would be a cool thing in octane to:
It automatically renders a scene in tiles provided by a multipication factor - original description:
"The script will render to 2, 3, 4, or 5 times your original rendersize. You can select the multiplier you want from a popup window. So say your rendersettings are 800 x 600 and you select 3X multiplication, then the script will render nine images at 800 x 600. If you combine these images in your favoured image editor the end result will be a single image of 3200 x 1800 pixels. Make sure that Blender can render at your current render settings! If it can’t then it won’t render the tiles either! The tiles are rendered left to right, top to bottom and numbered as such, so 0_0 will be the left top, and 1_1 the right bottom (for a 4 tile render)."
Website: http://www.macouno.com/2010/03/18/really-big-render/
You only have to import it in an image editor than and put it together ... so you have it in printable resolution whitout the need of having a monster machine!
Something like this would make my day!
Leto