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Any specular material and fog - issue!?

Posted: Sun Sep 07, 2014 9:49 pm
by nuno1980
Hi! :)

Any specular material (such as glass prism) does NOT contain fog but in space only.
The fog is inside the glass prism -> FALSE!
see screenshot:
Image

Therefore, that isn't real life.

How do I eliminate fog inside the material?

Re: Any specular material and fog - issue!?

Posted: Sat Sep 13, 2014 8:40 pm
by nuno1980
Please should respond - do not delay!! :?

Re: Any specular material and fog - issue!?

Posted: Mon Sep 15, 2014 6:14 pm
by nuno1980
I'm sad because @FooZe ignores to reply here.

Re: Any specular material and fog - issue!?

Posted: Wed Oct 01, 2014 3:43 am
by FooZe
Hi Nuno,

Can you post the scene please?

Re: Any specular material and fog - issue!?

Posted: Wed Oct 01, 2014 8:18 am
by glimpse
nuno, if I understand You right, You have fog..& glass in that fog? if so.. Your fog should have cube with inverted normals (& fog material) where Your glass Cube is =) but You have to play around with size of these cubes as You can't have to faces in the same plane.. in that way everything will be physical - there will be no fog in the glass =)

Re: Any specular material and fog - issue!?

Posted: Wed Oct 01, 2014 7:24 pm
by nuno1980
FooZe wrote:Hi Nuno,

Can you post the scene please?
Yes.

May do download scene obj free. ;)

Re: Any specular material and fog - issue!?

Posted: Wed Oct 01, 2014 9:27 pm
by FooZe
Also, try making your emitter a single plane and placing it so that it covers the tube of the laser.
Make it so that your emitter is as simple as possible (a single plane) and that if a ray bounces down the tube of the laser it is guaranteed to hit the emitter.

Re: Any specular material and fog - issue!?

Posted: Wed Oct 01, 2014 9:51 pm
by nuno1980
Ooh! I forget to answer where is the laser point, sorry... :)

screenshot:
Image
look laser point

Re: Any specular material and fog - issue!?

Posted: Sun Oct 05, 2014 8:48 pm
by nuno1980
Are you still investigating?

Re: Any specular material and fog - issue!?

Posted: Sun Oct 05, 2014 10:32 pm
by FooZe
Hi, Sorry, without the .ocs file I can't really test your exact scene (and you can't save the ocs with the demo).
It could very well just be that you are seeing the light that is hitting the ground/floor here, not fog inside the cube.