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Texture Transform

Posted: Thu Sep 04, 2014 1:04 pm
by NVN
Hi.

Can i take with the texture transformation, texture projections of cinema?

Re: Texture Transform

Posted: Thu Sep 04, 2014 1:26 pm
by aoktar
what are you meaning exactly? Cannot understand well...

Re: Texture Transform

Posted: Thu Sep 04, 2014 1:28 pm
by enigmasi
if projection is UV in octane material and at material tag it's projection, it should work

Re: Texture Transform

Posted: Thu Sep 04, 2014 1:56 pm
by NVN
no....
here is my example.

My Main Material needs a Cubic Prjection, because of the Noise Shader in my bumpmap channel.
My Cube2 (Octane) should look like cube 1 (Cinema 4d Materials)

Re: Texture Transform

Posted: Thu Sep 04, 2014 3:10 pm
by aoktar
Rotate texture by "R.Z"

Re: Texture Transform

Posted: Thu Sep 04, 2014 3:19 pm
by NVN
no...., i want exactly the same position and scale.
is there no way to take over the projection???

Re: Texture Transform

Posted: Thu Sep 04, 2014 3:22 pm
by aoktar
try Box or XYZ texture projections. Link a dummy object to manage texture to transform.

Re: Texture Transform

Posted: Thu Sep 04, 2014 3:47 pm
by NVN
aoktar....i cant link anything in texture transform.
drag&drop wont work.
UVW Tags, Materials...nothing...

Re: Texture Transform

Posted: Thu Sep 04, 2014 3:51 pm
by aoktar
NVN wrote:aoktar....i cant link anything in texture transform.
drag&drop wont work.
UVW Tags, Materials...nothing...
i can, start LV render and play

Re: Texture Transform

Posted: Thu Sep 04, 2014 3:59 pm
by ten
Maybe a small tutorial for this if you have time, Ahmet?

I have always been confused how to setup a texture accurately like this also.

ten